Visual Development & Design

Ten years delivering production character art

Specializing in silhouette readability, ZBrush blockouts, Blender orthographics, and Photoshop paint-over pipelines. Working across speculative sci-fi, dark fantasy, and grounded historic worldbuilding for AAA and indie titles.

Delivery Pipeline

Four-stage character pipeline

01
02
03
04

Silhouette Ideation

ZBrush Blockout

Orthographic Plates

Look-Dev Callouts

Establishing functional shapes and primary readable archetypes before exploring costume details.

Fast 3D form exploration to test volume, weight distribution, and hard-surface proportions.

Clean front, side, and back turnaround sheets built to standard industry scale benchmarks.

Layered source files detailing material properties, texture breakdowns, and lighting keys.

Studio Metrics

Proven production reliability

10+

Years in visual development

24+

Shipped game titles & projects

48 hr

Standard studio turn speed

2

Active NDA contract slots

Currently booking select studio cycles and look-dev sprints.

Available for contract visual development and character passes.